Retro-Project: Amiga 500 and The Settlers

During the development of Bits Serf I tend to play the original “The Settlers” / “Serf City” game to see how the different concepts and game mechanism work and feel. I mainly use the DOS version of the game for this purpose but I always miss that original feeling that I had while playing the game on the Amiga 500 back in the days. That’s why …

Happy New Year! 2016

I just wanted to wish all of you a (late) happy new year and let you know that I planned some bigger things for 2016. But I don’t want to spoil anything right now…so, you’ll see! =)

Bits Serf: Dev Diary #8

Finally! First successful attempt to draw the Bits Serf landscape / map via Vertex Buffer Objects (VBO). Next thing will be to add dynamically render a whole screen with map VBOs.

Bits Serf: Dev Diary #7

Finally I’m done with porting my map rendering system to the new one using VBOs. It was pretty hard to synchronize the movement of the maps VBOs and the games dynamic vertex arrays while scrolling the map. But now everything is working fine: Additionally I was able to implement the indicator for the different sizes of the building sites. This was my first attempt (the …